🧟 Devlog: Quality of life improvement
Survivors,
The infection spreads. Supplies run low. And death? It's no longer the end... just an interruption.
Here’s what’s new in your fight for survival:
📞 CALLING STATION: Ammo from the Shadows
The undead don’t wait — now, neither do you.
Introducing the Calling Station, a beacon of hope in the chaos:
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Trade your hard-earned blood money for ammo.
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Choose how much you need — if you can afford it.
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One wrong step and the horde will make sure you never get that last mag.
Survival just got tactical. Spend wisely.
☠️ DEATH SCREEN: Embrace the Darkness
Death now greets you with cold clarity:
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When you're down, a death screen fades in — no more guesswork.
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But don't quit yet... if your squad is still breathing, you'll be revived at the next wave.
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Just hope they make it...
No cheesy game over — only pain, waiting, and maybe... revenge.
⏸️ NO ESCAPE: The Pause That Isn’t
Think the zombies will wait for you to catch your breath?
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The new Pause Menu lets you tweak settings or leave the session.
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But in multiplayer, there’s no mercy: the game does not stop.
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You pause — the horde doesn’t.
This is survival. If you want peace, you’ll need to earn it.
Files
Get Zombie Waves
Zombie Waves
Zombie Waves, Multiplayer (co-op), Single player
Status | In development |
Author | FilipTV2 |
Genre | Shooter, Role Playing |
Tags | 3D, Endless, fas, First-Person, Multiplayer, Singleplayer, Zombies |
Languages | English |
More posts
- Very early access Launch8 days ago
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